THE PEOPLE BEHIND THE POSSIBILITYTHE PEOPLE BEHIND THE POSSIBILITY
Howwework
Creative, technology and marketing around one brief.
Mancer Studios brings creative, technology and marketing together around one brief: one senior team across identity, web, film, 3D and campaigns, with no hand-offs to juniors.
✦
0+Years
0Solutions
Senior hands on every project
One point of contact, not an account layer
Ten-plus years across brand, design and technology
Fluent in Indian and European market conventions
[01]TEN-PLUS YEARS OF SENIOR EXPERIENCE ACROSS BRAND, DESIGN AND TECHNOLOGY. SIX SOLUTIONS IN ONE STUDIO, NOTHING OUTSOURCED. FOUR MOVEMENTS, WITH A SIGN-OFF GATE ON EVERY PROJECT. AND AN ANSWER WITHIN A FEW HOURS, FROM A PERSON.
The studio
No account layer. The people who scoped it are the people who make it.
WHAT YOU ACTUALLY GETWHAT YOU ACTUALLY GET[02]
What you actually get
01
THE PEOPLE WHO PITCHED ARE THE PEOPLE WHO MAKE IT↗
No senior team for the pitch and a junior team for the work. There is one team and you have already met it.
02
YOU SEE IT IN PROGRESS, NOT AS A REVEAL↗
Big reveals exist to protect agencies from feedback. We would rather you saw the thinking while it can still change.
03
EVERY FILE, IN EDITABLE FORM↗
Working files, fonts, source assets and the reasoning. If you leave, you leave with everything.
04
WE WILL TELL YOU WHEN WE ARE WRONG↗
Including when an idea of ours is not working, before you have paid to find out.
FOUR THINGSFOUR THINGS[03]
Four things have to be true before we make anything.
ConnectionWe look for the meaning a brand holds for the people it serves. Without that, everything after it is decoration.→
LogicThe strategic use of evidence and structure, so the story is reasonable and defensible, not just felt.→
MagicThe part that cannot be briefed: knowing what will actually prove memorable and worth attention.→
ConsequenceEverything sums up to how people are affected. We would rather move a business forward than win an argument.→
How we work[04]
Four movements. One approval gate each.
[01]
DISCOVER
Immersion, stakeholder interviews, audit of everything that already exists.
[02]
DEFINE
Architecture, positioning, personality, the single-sentence idea.
[03]
DESIGN
Territories, concepts in context, testing, refinement.
[04]
DELIVER
Master files, applications, guidelines, handover and training.
Nothing moves forward without a sign-off, and every sign-off comes with the reasoning attached.
WHAT WE OWN / WHAT WE NEEDWHAT WE OWN / WHAT WE NEED[05]